its fun but in my opinion the enemies can do a bit less damage than they do or at least have strategically placed heals, and anything to make the levels feel less empty would make a great game greater. still really fun tho
its fun but in my opinion the enemies can do a bit less damage than they do or at least have strategically placed heals, and anything to make the levels feel less empty would make a great game greater. still really fun tho
for the way the game is designed, we felt like regaining health by strategically parrying was best fit since healing is the sole purpose of the parry and adds an extra layer of challenge; having additional heals would remove some of the challenge of the game. however, i do agree that if the game were more chaotic, heals dropped through the map would make more sense in that case. glad you enjoyed the game :)
How dare you intrude on my hardcore gaming, do you not understand the caliber of GAMER you are disrespecting?
Joined on 1/22/23